I spent 4k for this game, Id day its worth it. 0 Comments The slightly smaller tracking FOV of the 3.0 (240 vs the 2.0s 270 degrees) is absolutely meaningless if youre strapping the trackers to your waist and feet (unless you waist is smaller than the tracker. You might want to contact someone in your area and has those to maybe try it out. Vrchat playspace mover without full body. Now For Space Drag that is in the 'Motion' action set, make sure you have that tab selected (it should be the default one). But its a niche developer focused product, and its still selling out everywhere, so I doubt anyone would actually make a play test for it. You should Now Have a Window similar to This open. Really tl dr "resetting position" sets your SteamVR position to "0" not necessarily your game position. The shortest way To get to the Menu is to hit the Bindings Button This is on the front page of OVR Advanced Settings. Tl dr in a perfect box if you used only us to move you would move back to origin, but the second you turn/use the motion in game the games co-ordinate system does not match steamvr's and you might end up in un-expected/new areas on reset. we are effectively blind to the game's co-ordinate system, as such when you do things like use the games locomotion/turning it changes the percieved origin point.Įven hitting things like collisions in game could cause the perceived origin to change. Using the Reset keybind option in motion in keybindings or the Reset option in the Offsets tab is the more correct way. Maybe Im too used to it or it comes from the phantom sense. I mean I tried without but it is nauseating for me when the body isnt properly synched. "Revert All Changes from this Session" is not really meant for the offsets (though it should work) I have played this game 3000h in total and maybe 1h without full body tracking. So first off Just making sure you are on 5.2.0 (front page bottom right) Well There are two values ~8km and ~40km out that behavior might change a bit but I doubt you are hitting those XD.
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